Madrid (EFE) and more than a thousand detailed images of his works.
For the first time, the user will have access on a single website to the extensive production of Leonardo, who will also be able to learn about his life through games and tests, which will reveal details little known to the general public, such as the fact that Da Vinci it was not his last name.
The platform, accessible from this Monday and provisionally named “Decode Da Vinci”, has been presented by the director and founder of the Google Arts and Culture subdivision, Amit Sood, as an “educational but also fascinating” initiative in which “the Technology has improved the discovery of what Leonardo was capable of doing.
Delve into the mind of the Renaissance master
Using artificial intelligence, machine learning and the knowledge of the expert and professor Martin Kemp, this initiative will delve into the mind of the Renaissance master, from whom 1,300 pages of his collections of volumes and notebooks have been collected.
The user will be able to discover the contributions of the Florentine genius through games such as “Inside a genius mind”, a recreation of Da Vinci’s thought represented by a white background on which the pages of the codices float, which can be consulted one by one and will have an explanation attached.
Sheets with models for military machines, comparisons of the functioning of the human body with the patterns found in nature or sketches whose purpose is still unknown, such as those found in the Windsor codex, will show some of the inventor’s obsessions, among which was recreating the flight of birds on a human scale.
While, according to Sood, this game invites you to delve into a volume of knowledge that, a priori, “could be intimidating”, other game proposals such as “Da Vinci Stickies” aim to “create inspiration and fun through logic and knowledge ”.
To do this, the user will be able to join two sketches of the inventor that will be mixed in a new creation generated by artificial intelligence.
Imitate Da Vinci’s thought
This proposal, which will try to imitate the thinking of the Fiorentino when it comes to tackling some of his most iconic inventions, will give rise to new plates that, although they will follow the aesthetics of Leonardo’s drawing in the codices, will be distinguished from the original pages by a watermark that will clarify its status as entertainment.
These are joined by other more classic games such as a crossword puzzle or tests that will put the player’s knowledge to the test, while revealing curiosities and offering to visit some of the relevant places in the author’s biography through Google Maps.
Some of his research models, such as the one on the mechanics of flight, will be shown animated and in three dimensions together with more than a thousand high-definition images that will allow his work to be explored in detail and, on occasions, will show exclusive content.
Among them, the access to the interior of the Milanese “Sala delle Asse” will stand out, currently closed to the public for successive restorations and whose walls and vault are decorated by frescoes by the artist that represent floral motifs.
The initiative has the collaboration of twenty-eight institutions from nine countries, among which are the British Library, the Matropolitan Museum, the National Gallery, Spanish Cultural Action or the Royal Academy of Gastronomy.